Sunday, 9 October 2011
Final
I'm not too happy with the overall aesthetics with this project and think with more time I would of focused more on the looks while most of my time was used up in the interaction. saying that I'm happy with the interaction. it may be simple in a way but its quite fun how its like your own toy gun that you can even load and you know when its firing with the sound so the sound goes well with the visuals and makes it obvious that its a gun that you are firing and how its a slightly abstract take on a bullet how it can ricochet so many times and you with the visual as well as the sound when it hits the edges. To add to the arcade sense of it with the target you can fire the bullet to try hit it any way including firing it up into the air out of the screen to make it come back down and hit the target. With more time I would of liked to learn how to make the ball slightly deform and explode and come back together when it hits the wall as this is just one of many ideas i had on the looks as I think this has a lot of potential in the aesthetics.
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